Eric Chadwick
3D Game Artist
contact@ericchadwick.com
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Environment Art, Technical Art, Management

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Penguin Environment
I redesigned this environment to meet an important project milestone.

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Antelope Environment
I created this environment, working alongside a prop artist. I designed, modeled, textured, lit, and optimized the scene.

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Exhibit Rules of Thumb
I defined the key rules for all level designers to follow.

Exhibit rules of thumb



Camera Setups
I redesigned all the camera setups in the game, to prevent things from going where the player couldn't see them.

Camera collision



Performance & Memory
I created memory budgets, monitored performance stats, optimized assets, and eliminated packfile waste.

I created tools to help artists make efficient texture atlases.

Texture atlas tools



Team Management
As the Lead Technical Artist my job was to solve communication problems between the two Tech Artists and the rest of the Art team.

To help manage them, I created Technical Artist Guidelines.